Index of /lsd/latest/lsd-manager
Name Last modified Size Description
Parent Directory -
LSDManager07.jar 03-Feb-2007 19:45 21K
_ ____ ____ __ __
| | / ___|| _ \ | \/ | __ _ _ __ __ _ __ _ ___ _ __
| | \___ \| | | |_____| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
| |___ ___) | |_| |_____| | | | (_| | | | | (_| | (_| | __/ |
|_____|____/|____/ |_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
|___/
Little Sound Dj .sav manager. Requires Java.
News
3 Feb 2007: v0.7. Fix for Japanese white Nintendo Power cartridges. Thanx Xinon!
1 Feb 2007: v0.6. Another bugfix for .lsdsng add. Thanx Rabato!
20 Dec 2006: v0.5. Bugfixed .lsdsng add.
Concepts
- Work memory: The first 32 kBytes of a .SAV file. This contains the song being worked on in LSDJ.
- File memory: The last 96 kBytes of a v3 .SAV file (32 kB for Nintendo Power cartridges). This is used for saved songs.
- .lsdsng: A compressed song file that can be up- or downloaded to File RAM.
Buttons
Open V3 .SAV
Load a v3 128 kByte .SAV file for managing.
Save .SAV as...
Save the new .SAV file.
Import V2 .SAV
Load a v2 32 kByte .SAV file to work memory. WARNING: Contents in Work memory will be overwritten!
Export V2 .SAV
Export a v2 32 kByte .SAV file from Work memory.
Add .lsdsng
Add a compressed .lsdsng file to file memory.
Export .lsdsng
Export the selected song to a compressed .lsdsng file.
Clear Slot
Clear the selected song file slot.